Moving on from image form, video glitches were made using Avidemux. By copy-pasting and deleting selections of p-frames and i-frames, I was able to create color changing and melting effects.
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By using a variety of layer modes and RGB channel changes, a series of fake Photoshop glitches were made into a GIF. I tried out three different shape approaches and enjoy the timing of the frames.
Through more coding-based edits, glitches were made with Processing. Processing seems to be a good program for changes to the original image while retaining color and offering a variety of shapes. The original image is on the far left.
I wanted a concept focused on conservation, and I came up with the idea of something lost and unrecoverable. I thought of using glitched images to mask organisms and environments that are normal today and react to them as if I was a person from the future. In this scenario, the glitched portions would not exist in the future and thus the person reacting would try and guess what it could be. The purpose of these reactions would be to make people realize they shouldn't take what we have for granted.
I started with the idea of a girl in the present day who travels a lot and likes to post pictures, then I added second character to react to her so we get more narrative from a different point of view. The concept is a robotic personality posting from the future who reacts to and tries to decipher posts of objects that no longer exist from a cheerful girl of the past . Intentional glitches were created through the sound editing program Audacity by translating code into waveform and then applying different effects to selected portions of the audio. The audio was then exported back into jpegs and viewed to see what kind of changes took place. Despite the variety of effects used (Echo, Bass and Treble, Reverb, and Invert to name a few) and size of affected sections applied to the waveform, the glitches made with Audacity came out looking very similar. For me, audacity is the least reliable form of glitch making from today's lessons because the images don't load half the time. The original image is on the far left.
A series of images was modified with text programs and saved to create intentional glitches. Part of the difficulty in creating a glitch is that images have different responsiveness to the programs, so you might intend for a certain effect but not get the desired result. Although it is difficult to understand how glitches respond to changes in their code, one pattern I've noticed is that blocks of color form when code is deleted or when in-line code is interrupted. For Notepad++, the section of code seems to respond to the vertical location of the image, so not messing with the top of the code might be why the top of an image undisturbed. Hexed.it is harder to understand since replacing and deleting the code may not leave any visible changes. Notepad++The original image is displayed on the far left. Hexed.it The original image is displayed on the far left for each set.
Article: "'The Most Expensive GIF of All Time' Is Being Sold for $5,800'" I think Michael Green makes a good point in that the rise in digital art is the direction of future artwork. Digital art has so much potential in changing the creator’s and the viewer’s experience, and we already see its usage in gaming, animation, and education. The use of technology for VR and AR has a wide variety of uses for different media, and we have developed programs such as Photoshop that allow us to create and distort images that wouldn’t be possible otherwise. The digital field is open for exploration to discover new methods and programs to create images. However, I don’t think digital art is the end-all-be-all. Personally, I like to mix up whether I want to create something analog, digital, or both. An example where both analog and digital techniques were used to compose a greeting card, 2021 Green’s dream of a digital era seems to be realized with the rise of non-fungible tokens (NFTs) and how the popularity of a market platform can lead to a rise in the presence and popularity of digital art. Support from a growing audience and increased presence in a well-known market has helped digital artists become more visible. However, the NFT market is a prime example of the digital market mimicking the traditional one, in which an art piece becomes a collectible token rather than
With the rise of a more viable market for digital artwork, the issue of regulation for digital mediums has become more prominent. Along with the problem of impersonation, other issues include energy consumption, blockchain storage, and the future of the market in which traced or low-effort tokens become mainstay. Due to the growth of activity on the Internet, higher levels of regulation are required to stop the misuse and impersonation that NFTs were supposed to prevent. Article: "Gauging the Environmental Impact of NFTs"
As for the shift into digital art, unlike Green, I do not believe that physical museums are dead. The great thing about museums and galleries is the physicality and movement you experience when walking through different areas of the building; the museum is more than just a visual spectacle but
If you consider the use of projections and effects in concerts, esports, competitions, and experiences, the physical sphere is just as important as the digital one. Digital art and methods even allow for physical reproduction, such as posters and 3D printing. Although the digital market is profitable, an original, limited piece is still valued higher than its digital counterpart. Example of one a performance combining performance and digital art and effects, a particular favorite at 2:32 mark Source: "GIANTS - Opening Ceremony Presented by Mastercard | 2019 World Championship Finals", YouTube, Uploaded by League of Legends, 10 Nov 2019, https://www.youtube.com/watch?v=WFkZjTCxVPc Rather than separating the two, I think physical and digital art should exist in harmony. I want both a screen background and a poster of the art I like. Digital forms allow us to edit and make art more accessible, but the physical form also allows us to enjoy its original form. All in all, digital art is a playing field for people to try out new things and experiment. However, this doesn’t mean traditional art is any less valued. Beauty is in the eye of the beholder after all. |
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