Article: www.sportskeeda.com/pop-culture/what-reddit-s-r-place-game-reveals-final-2022-image-prior-ending The final canvas before access was restricted. For April Fools Day 2022, the forum site Reddit revived an older forum from 2017 (aka subreddit) known as "r/place" or "Place", an online collaborative canvas in which each user is able to edit one pixel every five minutes. Compared to the 2017 Place, the 2022 Place ended up becoming a much larger project, expanding to four times its initial area and increasing it's color palette from 16 to 32 colors. Starting out as a blank 1000 x 1000 pixel canvas, the canvas was completely filled six hours after it went live. By the time access closed 83 hours after its launch, the final canvas had grown to 2000 x 2000 pixels and hosted well over eight thousand images and entries (according to the final entry list found on Atlas). Since the final canvas doesn't reflect the entirety of images that existed, many replaced images that currently do not exist on the final canvas can be found in timelapse videos or the slider found on the r/place subreddit. A comparison of the canvas space and size from the first day (left) to the final day open (right). After closing the canvas, the r/place admin provided various resources (1)(2)(3) regarding the canvas' activity, which include the final image, timelapse videos, and tile placement data. When going through timelapses and reaction videos, you can experience an amazing collection of different types of communities and subreddits based on the appearance of certain images, such as national flags, logos, icons, and memes.
Reddit users have been posting about their favorite moments, moments of community solidarity, drama, and appearance of fandoms and celebrities. The excited response to Place shows how it was an amazing experience where communities came together through collaboration, mini community wars, and defense against trolls. Place was more than just a fun artistic project; it was a gathering of communities coming together to show their solidarity, talent, memes, and icons through a display of live entertainment, such as coordinated tile placement and battles. It wasn't just for certain groups but was open to all. Some of my favorite moments have been watching the Ukraine flag bloom, the Osu! community staying solid, giant black masses of trolls creeping around the canvas, and trying to find the hidden plethora of hidden Among Us characters (which also allowed me to appreciate the incredible amount of detail). In general, I thoroughly enjoyed watching communities come and go. My personal collection of Among Us characters found so far. For me, Place is a good way to learn about different communities you can find on Reddit, and it shows how art-related games provide fun, accessible entertainment for large groups of people. Similar sites and games such as Drawpile, aggie.io, skribbl.io, Drawception, and broken picturephone provide great ways for communities and friends to doodle together and hang out.
0 Comments
Article: "'The Most Expensive GIF of All Time' Is Being Sold for $5,800'" I think Michael Green makes a good point in that the rise in digital art is the direction of future artwork. Digital art has so much potential in changing the creator’s and the viewer’s experience, and we already see its usage in gaming, animation, and education. The use of technology for VR and AR has a wide variety of uses for different media, and we have developed programs such as Photoshop that allow us to create and distort images that wouldn’t be possible otherwise. The digital field is open for exploration to discover new methods and programs to create images. However, I don’t think digital art is the end-all-be-all. Personally, I like to mix up whether I want to create something analog, digital, or both. An example where both analog and digital techniques were used to compose a greeting card, 2021 Green’s dream of a digital era seems to be realized with the rise of non-fungible tokens (NFTs) and how the popularity of a market platform can lead to a rise in the presence and popularity of digital art. Support from a growing audience and increased presence in a well-known market has helped digital artists become more visible. However, the NFT market is a prime example of the digital market mimicking the traditional one, in which an art piece becomes a collectible token rather than
With the rise of a more viable market for digital artwork, the issue of regulation for digital mediums has become more prominent. Along with the problem of impersonation, other issues include energy consumption, blockchain storage, and the future of the market in which traced or low-effort tokens become mainstay. Due to the growth of activity on the Internet, higher levels of regulation are required to stop the misuse and impersonation that NFTs were supposed to prevent. Article: "Gauging the Environmental Impact of NFTs"
As for the shift into digital art, unlike Green, I do not believe that physical museums are dead. The great thing about museums and galleries is the physicality and movement you experience when walking through different areas of the building; the museum is more than just a visual spectacle but
If you consider the use of projections and effects in concerts, esports, competitions, and experiences, the physical sphere is just as important as the digital one. Digital art and methods even allow for physical reproduction, such as posters and 3D printing. Although the digital market is profitable, an original, limited piece is still valued higher than its digital counterpart. Example of one a performance combining performance and digital art and effects, a particular favorite at 2:32 mark Source: "GIANTS - Opening Ceremony Presented by Mastercard | 2019 World Championship Finals", YouTube, Uploaded by League of Legends, 10 Nov 2019, https://www.youtube.com/watch?v=WFkZjTCxVPc Rather than separating the two, I think physical and digital art should exist in harmony. I want both a screen background and a poster of the art I like. Digital forms allow us to edit and make art more accessible, but the physical form also allows us to enjoy its original form. All in all, digital art is a playing field for people to try out new things and experiment. However, this doesn’t mean traditional art is any less valued. Beauty is in the eye of the beholder after all. |
Archives
May 2022
Categories
All
|